﻿<?xml version="1.0" encoding="utf-8" ?>
<units>
  <unit>
    <name>Tactical Squad</name>
    <category>2.Troop</category>
    <transports>
      <transport>Drop Pod</transport>
      <transport>Rhino</transport>
      <transport>Razorback</transport>      
    </transports>
    <contains>
      <unitType>
        <name>Space Marine</name>
        <base>Space Marine</base>
        <quantity>4</quantity>
        <minimum>4</minimum>
        <maximum>9</maximum>
        <increment>1</increment>
        <cost>16</cost>        
        <overrides></overrides>
        <equipment>
          <options>
            <namedEntry default="true" fixed="true">Power Armour</namedEntry>
            <namedEntry default="true" fixed="true">Bolt Pistol</namedEntry>
            <namedEntry default="true">Boltgun</namedEntry>
            <replacementGroup>
              <defaultEntry>Boltgun</defaultEntry>
              <distinct maximum="1" requires="9">
                <namedEntry cost="0">Flamer</namedEntry>
                <namedEntry cost="5">Meltagun</namedEntry>
                <namedEntry cost="10">Plasmagun</namedEntry>
              </distinct>
              <distinct maximum="1" requires="9">
                <namedEntry cost="0">Heavy Bolter</namedEntry>
                <namedEntry cost="0">Multi-Melta</namedEntry>
                <namedEntry cost="0">Missile Launcher</namedEntry>
                <namedEntry cost="5">Plasma Cannon</namedEntry>
                <namedEntry cost="10">Lascannon</namedEntry>
              </distinct>
            </replacementGroup>
          </options>
        </equipment>
      </unitType>
      <unitType>
        <name>Space Marine Sergeant</name>
        <base>Space Marine</base>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <cost>26</cost>
        <overrides>
          <a>2</a>
          <ld>9</ld>
        </overrides>
        <equipment>
          <options>
            <namedEntry default="true" fixed="true">Power Armour</namedEntry>
            <namedEntry default="true">Bolt Pistol</namedEntry>
            <namedEntry default="true">Boltgun</namedEntry>
            <replacementGroup>
              <defaultEntry>Boltgun</defaultEntry>
              <alternativeReplacement>Bolt Pistol</alternativeReplacement>
              <namedEntry cost="0">Chainsword / Close Combat Blade</namedEntry>
              <namedEntry cost="10">Combi-Flamer</namedEntry>
              <namedEntry cost="10">Combi-Melta</namedEntry>
              <namedEntry cost="10">Combi-Plasma</namedEntry>
              <namedEntry cost="15">Plasma Pistol</namedEntry>
              <namedEntry cost="15">Power Weapon</namedEntry>
              <namedEntry cost="25">Power Fist</namedEntry>
            </replacementGroup>
            <namedEntry cost="5" toggle="true">Melta Bombs</namedEntry>
            <namedEntry cost="15" toggle="true">Teleport Homer</namedEntry>            
          </options>
        </equipment>
      </unitType>      
    </contains>
  </unit>
  <unit>
    <name>Scout Squad</name>
    <category>2.Troop</category>
    <contains>
      <unitType>
        <name>Space Marine Scout</name>
        <base>Space Marine Scout</base>
        <quantity>4</quantity>
        <minimum>4</minimum>
        <maximum>9</maximum>
        <increment>1</increment>
        <cost>13</cost>
        <equipment>
          <options>
            <namedEntry fixed="true" default="true">Scout Armour</namedEntry>
            <namedEntry fixed="true" default="true">Bolt Pistol</namedEntry>
            <namedEntry fixed="true" default="true">Frag Grenades</namedEntry>
            <namedEntry fixed="true" default="true">Krak Grenades</namedEntry>
            <namedEntry default="true">Boltgun</namedEntry>
            <replacementGroup>
              <defaultEntry>Boltgun</defaultEntry>
              <namedEntry cost="0">Shotgun</namedEntry>
              <namedEntry cost="0">Sniper Rifle</namedEntry>
              <distinct maximum="1">
                <namedEntry cost="10" maximum="1">Heavy Bolter</namedEntry>
                <namedEntry cost="10" maximum="1">Missile Launcher</namedEntry>
              </distinct>
            </replacementGroup>
            <namedEntry cost="3" toggle="true">Camo Cloak</namedEntry>
          </options>
        </equipment>
      </unitType>
      <unitType>
        <name>Space Marine Scout Sergeant</name>
        <base>Space Marine Scout</base>
        <quantity>1</quantity>
        <minimum>1</minimum>
        <maximum>1</maximum>
        <exclusivity>
          <namedUnit>Sergeant Telion</namedUnit>
        </exclusivity>
        <cost>23</cost>
        <overrides>
          <ws>4</ws>
          <bs>4</bs>
          <a>2</a>
          <ld>9</ld>
        </overrides>
        <equipment>
          <options>
            <namedEntry fixed="true" default="true">Scout Armour</namedEntry>
            <namedEntry fixed="true" default="true">Frag Grenades</namedEntry>
            <namedEntry fixed="true" default="true">Krak Grenades</namedEntry>
            <namedEntry default="true">Boltgun</namedEntry>
            <namedEntry default="true">Bolt Pistol</namedEntry>
            <replacementGroup>
              <defaultEntry>Boltgun</defaultEntry>
              <alternativeReplacement>Bolt Pistol</alternativeReplacement>
              <namedEntry cost="0">Chainsword / Close Combat Blade</namedEntry>
              <namedEntry>Shotgun</namedEntry>
              <namedEntry>Sniper Rifle</namedEntry>
              <namedEntry cost="10">Combi-Flamer</namedEntry>
              <namedEntry cost="10">Combi-Melta</namedEntry>
              <namedEntry cost="10">Combi-Plasma</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Bolt Pistol</defaultEntry>
              <namedEntry cost="15">Plasma Pistol</namedEntry>
            </replacementGroup>
            <replacementGroup>
              <defaultEntry>Chainsword / Close Combat Blade</defaultEntry>
              <alternativeReplacement>Bolt Pistol</alternativeReplacement>
              <namedEntry cost="15">Power Weapon</namedEntry>
              <namedEntry cost="25">Power Fist</namedEntry>
            </replacementGroup>
            <namedEntry cost="5" toggle="true">Melta Bombs</namedEntry>
            <namedEntry cost="15" toggle="true">Teleport Homer</namedEntry>
            <namedEntry cost="3" toggle="true">Camo Cloak</namedEntry>
          </options>
        </equipment>
      </unitType>
      <unitType>
        <name>Sergeant Telion</name>
        <base>Space Marine Scout</base>
        <minimum>0</minimum>
        <maximum>1</maximum>
        <quantity>0</quantity>
        <cost>73</cost>
        <unique>true</unique>
        <exclusivity>
          <namedUnit>Space Marine Scout Sergeant</namedUnit>
        </exclusivity>
        <overrides>
          <a>2</a>
          <ld>9</ld>
          <bs>6</bs>
          <ws>5</ws>
        </overrides>
        <equipment>
          <options>
            <namedEntry fixed="true" default="true">Scout Armour</namedEntry>
            <namedEntry fixed="true" default="true">Bolt Pistol</namedEntry>
            <namedEntry fixed="true" default="true">Frag Grenades</namedEntry>
            <namedEntry fixed="true" default="true">Krak Grenades</namedEntry>
            <namedEntry fixed="true" default="true">Boltgun</namedEntry>
            <namedEntry fixed="true" default="true">Eye of Vengeance</namedEntry>
            <namedEntry fixed="true" default="true">Acute Senses</namedEntry>
            <namedEntry fixed="true" default="true">Voice of Experience</namedEntry>
            <namedEntry fixed="true" default="true">Stealth</namedEntry>
          </options>
        </equipment>
      </unitType>
    </contains>
  </unit>
</units>
